Psychokinesis (city-level — can lift entire citiestwist buildingsredirect artillery)Psychic Barrier (near-impenetrable defense)Multi-Target Psychic CrushMeteor Summoning (pulls rocks from orbit)Psychic WhirlwindGround Flip (inverts the earth's surface)Telepathic ResistanceRubble BarragePsychic BindingContinental-Level Telekinesis
Metal Bat
Fighting Spirit (grows stronger the more damage he takes — no upper limit)Metal Bat Strikes (devastating swings with signature metal bat)Savage Tornado (360-degree bat swing)Pumped Up Mode (adrenaline-fueled power surge)